Target less than 140mph touchdown on carrier angle deck and apply brakes. AG2 to deploy tail hook (if flashing starts blinking then you have AG3 on, recommend you turn it off). Trim as necessary.Ĭarrier Landing Procedure: Slow to 350mph on approach. Center Vtol after building up some speed. Fire guns and hold down the trigger until airborne. Once plane is locked in place throttle to 100% (afterburner optional AG7). AG3 to lower launch bar (flashing light on hook will alert you that AG3 is active). Here are some weapon arrangements that the Tomcat used, all weapons are mirror friendly, just nudge the detacher into the missile once they are attached (one large nudge at 250%) I demo how to properly do this in my trailer video.Ĭarrier Launch Procedure:Taxi to catapult line. VTOL= UP: Open Wings/ Mid: Auto Wing Sweep/ Down: Close WingsĢ AIM-54C Phoenix (long range interceptor)Īdditional armament staged for changing load out. Fire guns to launch after spooling engines.ĪG5=Drop Weapons, except Aim-9 SidewindersĪG7=Afterburner toggle, control with throttleĪG8=Lights, Stow Wings, Open Canopy. Respond F if you want to be tagged.ĭisclaimer This was based on suzutuki65's Grumman F-14 "Tomcat"į-14A Trailer Video TOPGUN Intro ControlsĪG2+LG up=Wing Glove Vanes "Canards" Use for hard turns, or extra trim.ĪG3=Catapult launch bar. At the end of the catapult, the tow bar pops out of the shuttle, releasing the plane.I will continue to fill this up with teasers as I work on the description and directions for the plane. The catapult officer releases the pistons, the force causes the holdbacks to release, and the steam pressure slams the shuttle and plane forward. The holdback keeps the plane on the shuttle while the engines generate considerable thrust. When the cylinders are charged to the appropriate pressure level, the pilot blasts the plane's engines. If there's too much pressure, the sudden jerk could break the nose gear right off. If the pressure is too low, the plane won't get moving fast enough to take off, and the catapult will throw it into the ocean. The catapult officer carefully monitors the pressure level so it's just right for the particular plane and deck conditions. Initially, the pistons are locked into place, so the cylinders simply build up pressure. This steam provides the necessary force to propel the pistons at high speed, slinging the plane forward to generate the necessary lift for takeoff. When the plane is ready to go, the catapult officer opens valves to fill the catapult cylinders with high-pressure steam from the ship's reactors. The shuttle of catapult number four on USS John Stennis The two lugs extend through rubber flanges, which seal the cylinders, and through a gap in the flight deck, where they attach to a small shuttle. The pistons each have a metal lug on their tip, which protrudes through a narrow gap along the top of each cylinder. Each catapult consists of two pistons that sit inside two parallel cylinders, each about as long as a football field, positioned under the deck. Getting air moving over the deck is important, but the primary takeoff assistance comes from the carrier's four catapults, which get the planes up to high speeds in a very short distance. This air moving over the wings lowers the plane's minimum takeoff speed. To make takeoff a little easier, carriers can get additional airflow over the flight deck by speeding through the ocean, into the wind, in the direction of takeoff. If you've read How Airplanes Work, you know that an airplane has to get a lot of air moving over its wings to generate lift.
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